| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Hidden Gluttony | Encourages the early use of a held Berry. |
| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Hidden Gluttony | Encourages the early use of a held Berry. |
| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Hidden Gluttony | Encourages the early use of a held Berry. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 48 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 40 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 31 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 40 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 40 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 48 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 40 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 31 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 40 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 40 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 48 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 40 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 31 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 40 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 40 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 45 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 38 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 38 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 52 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 66 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 45 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 38 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 38 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 52 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 66 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 45 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 38 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 38 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 52 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 66 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 52 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 45 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 45 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 45 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 66 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 38 | Acid Spray | poi | 20 | 40 | 100% |
|
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 73 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 59 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| 52 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 45 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 45 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 45 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 66 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 38 | Acid Spray | poi | 20 | 40 | 100% |
|
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 73 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 59 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 6 | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 52 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 59 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. |
| 30 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 45 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 46 | Belch | poi | 10 | 120 | 90% |
|
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 17 | Amnesia | psy | 20 | - | - |
|
Sharply raises the user's SPCL.DEF. |
| 66 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| - | Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| 45 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Acid Spray | poi | 20 | 40 | 100% |
|
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 45 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 73 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 23 | Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
Shoots 2 to 5 seeds in a row to strike the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
Shoots 2 to 5 seeds in a row to strike the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
Shoots 2 to 5 seeds in a row to strike the foe. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
Shoots 2 to 5 seeds in a row to strike the foe. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
- |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
Shoots 2 to 5 seeds in a row to strike the foe. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
- |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
Shoots 2 to 5 seeds in a row to strike the foe. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
- |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
- |
| TM032 | Double Team | nor | 15 | - | - |
|
- |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
- |
| TM021 | Frustration | nor | 20 | - | 100% |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Infestation | bug | 20 | 20 | 100% |
|
The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM044 | Rest | psy | 10 | - | - |
|
- |
| TM027 | Return | nor | 20 | - | 100% |
|
- |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
- |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
- |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
- |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Defense Curl | nor | 40 | - | - |
|
Heightens the user's DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. | |
| Dynamic Punch | fig | 5 | 100 | 50% |
|
An attack that always confuses. | |
| Endure | nor | 10 | - | - |
|
- | |
| Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. | |
| Sleep Talk | nor | 10 | - | - |
|
- | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Substitute | nor | 10 | - | - |
|
- | |
| Swagger | nor | 15 | - | 90% |
|
- | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Retaliates any physical hit with double the power. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. | |
| Explosion | nor | 5 | 250 | 100% |
|
Inflicts severe damage but makes the user faint. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. | |
| Substitute | nor | 10 | - | - |
|
- |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Punch | fir | 15 | 75 | 100% |
|
The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
- | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
- | |
| Fire Punch | fir | 15 | 75 | 100% |
|
The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |
| Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
- | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
- | |
| Fire Punch | fir | 15 | 75 | 100% |
|
The foe is punched with a fiery fist. It may leave the target with a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
| Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
- | |
| Sleep Talk | nor | 10 | - | - |
|
- | |
| Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electric punch. It may paralyze. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
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