One small step for man, one giant Castform for mankind.

Reuniclus

The Multiplying Pokémon

Height: 3'3" (1m) Weight: 44.2lbs (20.1kg)

#579

  • N: #579
  • U: #141
  • K(Cstl): #117
  • Reuniclus's Damage Multipliers

  • Reuniclus's Base Stats

    • HP
      110
      94.6%
      A+
    • Attack
      65
      38.0%
      C-
    • Defense
      75
      60.4%
      B-
    • Sp. Attack
      125
      95.0%
      A+
    • Sp. Defense
      85
      73.7%
      B+
    • Speed
      30
      7.0%
      FF
    • Total:
      490
      69.6%
      B+
  • Reuniclus Evolution Chart

    Basic Stage 1 Stage 2
  • Reuniclus's Abilities

    • Gen V
    • Gen VI
    Overcoat Protects the Pokémon from damage from weather.
    Magic Guard The Pokémon only takes damage from attacks.
    Hidden Regenerator Restores a little HP when withdrawn from battle.
    Overcoat Protects the Pokémon from damage from weather.
    Magic Guard The Pokémon only takes damage from attacks.
    Hidden Regenerator Restores a little HP when withdrawn from battle.
  • Reuniclus Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    28 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    14 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    16 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    54 Heal Block psy 15 - 100% No Damage. The user prevents the foe from using any HP-recovery moves for five turns.
    25 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    10 Snatch dar 10 - - No Damage. -
    34 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    3 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    7 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Heightens inner power to strike 2 turns later.
    24 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    41 Dizzy Punch nor 10 70 100% Physical Attack, damage based on Atk and Def The foe is hit with a rhythmically launched punch that may also leave it confused.
    - Snatch dar 10 - - No Damage. -
    - Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    45 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    19 Charm fai 20 - 100% No Damage. The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
    39 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    59 Wonder Room psy 10 - - No Damage. The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    28 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    14 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    16 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    54 Heal Block psy 15 - 100% No Damage. The user prevents the foe from using any HP-recovery moves for five turns.
    25 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    10 Snatch dar 10 - - No Damage. -
    34 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    3 Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    7 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def Attacks 5 turns with rising power.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def Heightens inner power to strike 2 turns later.
    24 Recover nor 10 - - No Damage. Restoring its own cells, the user restores its own HP by half of its max HP.
    41 Dizzy Punch nor 10 70 100% Physical Attack, damage based on Atk and Def The foe is hit with a rhythmically launched punch that may also leave it confused.
    - Snatch dar 10 - - No Damage. -
    - Reflect psy 20 - - No Damage. A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
    45 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    19 Charm fai 20 - 100% No Damage. The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
    39 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A powerful psychic attack that may lower SP. DEF.
    59 Wonder Room psy 10 - - No Damage. The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
    xy Name Type PP Pwr. Acc. Class Definition
    28 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    14 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    16 Light Screen psy 30 - - No Damage. A wondrous wall of light is put up to suppress damage from special attacks for five turns.
    54 Heal Block psy 15 - 100% No Damage. The user prevents the foe from using any HP-recovery moves for five turns.
    25 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 615]