One small step for man, one giant Foongus for mankind.

Reuniclus

The Multiplying Pokémon

Height: 3'3" (1m) Weight: 44.2lbs (20.1kg)

#579

  • N: #579
  • U: #141
  • K(Cstl): #117
  • Reuniclus's Damage Multipliers

  • Reuniclus's Base Stats

    • HP
      110
      94.6%
      A+
    • Attack
      65
      38.0%
      C-
    • Defense
      75
      60.4%
      B-
    • Sp. Attack
      125
      95.0%
      A+
    • Sp. Defense
      85
      73.7%
      B+
    • Speed
      30
      7.0%
      FF
    • Total:
      490
      69.6%
      B+
  • Reuniclus Evolution Chart

    Basic Stage 1 Stage 2
  • Reuniclus's Abilities

    • Gen V
    • Gen VI
    Overcoat Protects the Pokémon from damage from weather.
    Magic Guard The Pokémon only takes damage from attacks.
    Hidden Regenerator Restores a little HP when withdrawn from battle.
    Overcoat Protects the Pokémon from damage from weather.
    Magic Guard The Pokémon only takes damage from attacks.
    Hidden Regenerator Restores a little HP when withdrawn from battle.
  • Reuniclus Level Up Move List

    • Gen V
    • Gen VI
    bw Name Type PP Pwr. Acc. Class Definition
    28 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    14 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    16 Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    54 Heal Block psy 15 - 100% No Damage. For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
    25 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 521]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    10 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    34 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    3 Reflect psy 20 - - No Damage. Raises DEFENSE with a barrier.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    7 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that hits on 3rd turn.
    24 Recover nor 10 - - No Damage. Recovers up to half the user's maximum HP.
    41 Dizzy Punch nor 10 70 100% Physical Attack, damage based on Atk and Def A rhythmic punch that may confuse the foe.
    - Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    - Reflect psy 20 - - No Damage. Raises DEFENSE with a barrier.
    45 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    19 Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    39 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
    59 Wonder Room psy 10 - - No Damage. The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    28 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    14 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    16 Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    54 Heal Block psy 15 - 100% No Damage. For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
    25 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 566]
    The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    10 Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    34 Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    3 Reflect psy 20 - - No Damage. Raises DEFENSE with a barrier.
    - Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    7 Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    - Rollout roc 20 30 90% Physical Attack, damage based on Atk and Def The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    31 Future Sight psy 10 120 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that hits on 3rd turn.
    24 Recover nor 10 - - No Damage. Recovers up to half the user's maximum HP.
    41 Dizzy Punch nor 10 70 100% Physical Attack, damage based on Atk and Def A rhythmic punch that may confuse the foe.
    - Snatch dar 10 - - No Damage. Steals the effects of the move the foe uses next.
    - Reflect psy 20 - - No Damage. Raises DEFENSE with a barrier.
    45 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    19 Charm fai 20 - 100% No Damage. Sharply lowers the foe's ATTACK.
    39 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
    59 Wonder Room psy 10 - - No Damage. The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
    xy Name Type PP Pwr. Acc. Class Definition
    28 Endeavor nor 5 - 100% Physical Attack, damage based on Atk and Def An attack move that cuts down the target's HP to equal the user's HP.
    14 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def A unique attack that varies in type and intensity depending on the Pokémon using it.
    16 Light Screen psy 30 - - No Damage. Creates a wall of light that lowers SP. ATK damage.
    54 Heal Block psy 15 - 100% No Damage. For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
    25 Psyshock psy 10 80 100%
    Notice (8): Undefined offset: 4 [APP/View/Elements/profile-blocks/moves-level.ctp, line 615]