| Basic | Stage 1 | 
|---|---|
| 
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| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Astonish | gho | 15 | 30 | 100% |   | An attack that may shock the foe into flinching. | 
| - | Growl | nor | 40 | - | 100% |   | Growls cutely to reduce the foe's ATTACK. | 
| - | Lucky Chant | nor | 30 | - | - |   | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | 
| - | Magical Leaf | gra | 20 | 60 | - |   | The user scatters curious leaves that chase the foe. This attack will not miss. | 
| - | Psywave | psy | 15 | - | 100% |   | The target is attacked with an odd psychic wave. The attack varies in intensity. | 
| - | Spite | gho | 10 | - | 100% |   | - | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Astonish | gho | 15 | 30 | 100% |   | An attack that may shock the foe into flinching. | 
| - | Growl | nor | 40 | - | 100% |   | Growls cutely to reduce the foe's ATTACK. | 
| - | Lucky Chant | nor | 30 | - | - |   | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | 
| - | Magical Leaf | gra | 20 | 60 | - |   | The user scatters curious leaves that chase the foe. This attack will not miss. | 
| - | Psywave | psy | 15 | - | 100% |   | The target is attacked with an odd psychic wave. The attack varies in intensity. | 
| - | Spite | gho | 10 | - | 100% |   | - | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Astonish | gho | 15 | 30 | 100% |   | An attack that may shock the foe into flinching. | 
| - | Growl | nor | 40 | - | 100% |   | Growls cutely to reduce the foe's ATTACK. | 
| - | Lucky Chant | nor | 30 | - | - |   | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | 
| - | Magical Leaf | gra | 20 | 60 | - |   | The user scatters curious leaves that chase the foe. This attack will not miss. | 
| - | Psywave | psy | 15 | - | 100% |   | The target is attacked with an odd psychic wave. The attack varies in intensity. | 
| - | Spite | gho | 10 | - | 100% |   | - | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Astonish | gho | 15 | 30 | 100% |   | An attack that may shock the foe into flinching. | 
| - | Growl | nor | 40 | - | 100% |   | Growls cutely to reduce the foe's ATTACK. | 
| - | Lucky Chant | nor | 30 | - | - |   | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | 
| - | Magical Leaf | gra | 20 | 60 | - |   | The user scatters curious leaves that chase the foe. This attack will not miss. | 
| - | Psywave | psy | 15 | - | 100% |   | The target is attacked with an odd psychic wave. The attack varies in intensity. | 
| - | Spite | gho | 10 | - | 100% |   | - | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Astonish | gho | 15 | 30 | 100% |   | An attack that may shock the foe into flinching. | 
| - | Growl | nor | 40 | - | 100% |   | Growls cutely to reduce the foe's ATTACK. | 
| - | Lucky Chant | nor | 30 | - | - |   | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | 
| - | Magical Leaf | gra | 20 | 60 | - |   | The user scatters curious leaves that chase the foe. This attack will not miss. | 
| - | Psywave | psy | 15 | - | 100% |   | The target is attacked with an odd psychic wave. The attack varies in intensity. | 
| - | Spite | gho | 10 | - | 100% |   | - | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| - | Astonish | gho | 15 | 30 | 100% |   | An attack that may shock the foe into flinching. | 
| - | Growl | nor | 40 | - | 100% |   | Growls cutely to reduce the foe's ATTACK. | 
| - | Lucky Chant | nor | 30 | - | - |   | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | 
| - | Magical Leaf | gra | 20 | 60 | - |   | The user scatters curious leaves that chase the foe. This attack will not miss. | 
| - | Phantom Force | gho | 10 | 90 | 100% |   | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | 
| - | Power Gem | roc | 20 | 80 | 100% |   | The user attacks with a ray of light that sparkles as if it were made of gemstones. | 
| - | Psywave | psy | 15 | - | 100% |   | The target is attacked with an odd psychic wave. The attack varies in intensity. | 
| - | Spite | gho | 10 | - | 100% |   | - | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |   | An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM004 | Calm Mind | psy | 20 | - | - |   | Raises SP. ATK and SP. DEF by focusing the mind. | 
| TM078 | Captivate | nor | 20 | - | 100% |   | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM057 | Charge Beam | ele | 10 | 50 | 90% |   | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | 
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |   | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM085 | Dream Eater | psy | 15 | 100 | 100% |   | Steals HP from a sleeping victim. | 
| TM063 | Embargo | dar | 15 | - | 100% |   | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | 
| TM058 | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
| TM053 | Energy Ball | gra | 10 | 90 | 100% |   | The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM070 | Flash | nor | 20 | - | 100% |   | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% |   | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM083 | Natural Gift | nor | 15 | - | 100% |   | The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM066 | Payback | dar | 10 | 50 | 100% |   | If the user can use this attack after the foe attacks, its power is doubled. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM077 | Psych Up | nor | 10 | - | - |   | The user hypnotizes itself into copying any stat change made by the foe. | 
| TM029 | Psychic | psy | 10 | 90 | 100% |   | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | 
| TM018 | Rain Dance | wat | 5 | - | - |   | Boosts water-type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |   | Hurls a black blob that may lower the foe's SP. DEF. | 
| TM034 | Shock Wave | ele | 20 | 60 | - |   | A fast and unavoidable electric attack. | 
| TM048 | Skill Swap | psy | 10 | - | - |   | The user swaps special abilities with the target. | 
| TM082 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM049 | Snatch | dar | 10 | - | - |   | Steals the effects of the move the foe uses next. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM012 | Taunt | dar | 20 | - | 100% |   | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% |   | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | Thunder | ele | 10 | 110 | 70% |   | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM073 | Thunder Wave | ele | 20 | - | 100% |   | A move that may cause paralysis. | 
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |   | A strong electrical attack that may paralyze the foe. | 
| TM041 | Torment | dar | 15 | - | 100% |   | Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| TM092 | Trick Room | psy | 5 | - | - |   | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | 
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |   | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | 
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |   | An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM004 | Calm Mind | psy | 20 | - | - |   | Raises SP. ATK and SP. DEF by focusing the mind. | 
| TM078 | Captivate | nor | 20 | - | 100% |   | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM057 | Charge Beam | ele | 10 | 50 | 90% |   | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | 
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |   | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM085 | Dream Eater | psy | 15 | 100 | 100% |   | Steals HP from a sleeping victim. | 
| TM063 | Embargo | dar | 15 | - | 100% |   | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | 
| TM058 | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
| TM053 | Energy Ball | gra | 10 | 90 | 100% |   | The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM070 | Flash | nor | 20 | - | 100% |   | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% |   | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM083 | Natural Gift | nor | 15 | - | 100% |   | The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM066 | Payback | dar | 10 | 50 | 100% |   | If the user can use this attack after the foe attacks, its power is doubled. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM077 | Psych Up | nor | 10 | - | - |   | The user hypnotizes itself into copying any stat change made by the foe. | 
| TM029 | Psychic | psy | 10 | 90 | 100% |   | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | 
| TM018 | Rain Dance | wat | 5 | - | - |   | Boosts water-type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |   | Hurls a black blob that may lower the foe's SP. DEF. | 
| TM034 | Shock Wave | ele | 20 | 60 | - |   | A fast and unavoidable electric attack. | 
| TM048 | Skill Swap | psy | 10 | - | - |   | The user swaps special abilities with the target. | 
| TM082 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM049 | Snatch | dar | 10 | - | - |   | Steals the effects of the move the foe uses next. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM012 | Taunt | dar | 20 | - | 100% |   | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% |   | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | Thunder | ele | 10 | 110 | 70% |   | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM073 | Thunder Wave | ele | 20 | - | 100% |   | A move that may cause paralysis. | 
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |   | A strong electrical attack that may paralyze the foe. | 
| TM041 | Torment | dar | 15 | - | 100% |   | Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| TM092 | Trick Room | psy | 5 | - | - |   | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | 
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |   | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |   | An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM004 | Calm Mind | psy | 20 | - | - |   | Raises SP. ATK and SP. DEF by focusing the mind. | 
| TM078 | Captivate | nor | 20 | - | 100% |   | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM057 | Charge Beam | ele | 10 | 50 | 90% |   | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | 
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |   | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM085 | Dream Eater | psy | 15 | 100 | 100% |   | Steals HP from a sleeping victim. | 
| TM063 | Embargo | dar | 15 | - | 100% |   | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | 
| TM058 | Endure | nor | 10 | - | - |   | Always leaves at least 1HP. | 
| TM053 | Energy Ball | gra | 10 | 90 | 100% |   | The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM070 | Flash | nor | 20 | - | 100% |   | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% |   | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM083 | Natural Gift | nor | 15 | - | 100% |   | The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM066 | Payback | dar | 10 | 50 | 100% |   | If the user can use this attack after the foe attacks, its power is doubled. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM077 | Psych Up | nor | 10 | - | - |   | The user hypnotizes itself into copying any stat change made by the foe. | 
| TM029 | Psychic | psy | 10 | 90 | 100% |   | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | 
| TM018 | Rain Dance | wat | 5 | - | - |   | Boosts water-type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM043 | Secret Power | nor | 20 | 70 | 100% |   | An attack with effects that vary by location. | 
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |   | Hurls a black blob that may lower the foe's SP. DEF. | 
| TM034 | Shock Wave | ele | 20 | 60 | - |   | A fast and unavoidable electric attack. | 
| TM048 | Skill Swap | psy | 10 | - | - |   | The user swaps special abilities with the target. | 
| TM082 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM049 | Snatch | dar | 10 | - | - |   | Steals the effects of the move the foe uses next. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM012 | Taunt | dar | 20 | - | 100% |   | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% |   | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | Thunder | ele | 10 | 110 | 70% |   | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM073 | Thunder Wave | ele | 20 | - | 100% |   | A move that may cause paralysis. | 
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |   | A strong electrical attack that may paralyze the foe. | 
| TM041 | Torment | dar | 15 | - | 100% |   | Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| TM092 | Trick Room | psy | 5 | - | - |   | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | 
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |   | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |   | An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM004 | Calm Mind | psy | 20 | - | - |   | Raises SP. ATK and SP. DEF by focusing the mind. | 
| TM057 | Charge Beam | ele | 10 | 50 | 90% |   | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM085 | Dream Eater | psy | 15 | 100 | 100% |   | Steals HP from a sleeping victim. | 
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |   | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM063 | Embargo | dar | 15 | - | 100% |   | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | 
| TM053 | Energy Ball | gra | 10 | 90 | 100% |   | The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM070 | Flash | nor | 20 | - | 100% |   | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% |   | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM066 | Payback | dar | 10 | 50 | 100% |   | If the user can use this attack after the foe attacks, its power is doubled. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM077 | Psych Up | nor | 10 | - | - |   | The user hypnotizes itself into copying any stat change made by the foe. | 
| TM029 | Psychic | psy | 10 | 90 | 100% |   | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | 
| TM018 | Rain Dance | wat | 5 | - | - |   | Boosts water-type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM048 | Round | nor | 15 | 60 | 100% |   | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |   | Hurls a black blob that may lower the foe's SP. DEF. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM012 | Taunt | dar | 20 | - | 100% |   | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM019 | Telekinesis | psy | 15 | - | - |   | The user makes the target float with its psychic power. The target is easier to hit for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% |   | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | Thunder | ele | 10 | 110 | 70% |   | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM073 | Thunder Wave | ele | 20 | - | 100% |   | A move that may cause paralysis. | 
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |   | A strong electrical attack that may paralyze the foe. | 
| TM041 | Torment | dar | 15 | - | 100% |   | Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| TM092 | Trick Room | psy | 5 | - | - |   | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | 
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |   | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | 
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |   | An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM004 | Calm Mind | psy | 20 | - | - |   | Raises SP. ATK and SP. DEF by focusing the mind. | 
| TM057 | Charge Beam | ele | 10 | 50 | 90% |   | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM085 | Dream Eater | psy | 15 | 100 | 100% |   | Steals HP from a sleeping victim. | 
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |   | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM063 | Embargo | dar | 15 | - | 100% |   | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | 
| TM053 | Energy Ball | gra | 10 | 90 | 100% |   | The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM070 | Flash | nor | 20 | - | 100% |   | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% |   | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM066 | Payback | dar | 10 | 50 | 100% |   | If the user can use this attack after the foe attacks, its power is doubled. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM077 | Psych Up | nor | 10 | - | - |   | The user hypnotizes itself into copying any stat change made by the foe. | 
| TM029 | Psychic | psy | 10 | 90 | 100% |   | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | 
| TM018 | Rain Dance | wat | 5 | - | - |   | Boosts water-type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM048 | Round | nor | 15 | 60 | 100% |   | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |   | Hurls a black blob that may lower the foe's SP. DEF. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM012 | Taunt | dar | 20 | - | 100% |   | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM019 | Telekinesis | psy | 15 | - | - |   | The user makes the target float with its psychic power. The target is easier to hit for three turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% |   | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | Thunder | ele | 10 | 110 | 70% |   | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM073 | Thunder Wave | ele | 20 | - | 100% |   | A move that may cause paralysis. | 
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |   | A strong electrical attack that may paralyze the foe. | 
| TM041 | Torment | dar | 15 | - | 100% |   | Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| TM092 | Trick Room | psy | 5 | - | - |   | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | 
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |   | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |   | An extremely speedy and unavoidable attack. | 
| TM045 | Attract | nor | 15 | - | 100% |   | Makes the opposite gender infatuated. | 
| TM004 | Calm Mind | psy | 20 | - | - |   | Raises SP. ATK and SP. DEF by focusing the mind. | 
| TM057 | Charge Beam | ele | 10 | 50 | 90% |   | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | 
| TM100 | Confide | nor | 20 | - | - |   | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| TM097 | Dark Pulse | dar | 15 | 80 | 100% |   | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
| TM099 | Dazzling Gleam | fai | 10 | 80 | 100% |   | The user damages opposing Pokémon by emitting a powerful flash. | 
| TM032 | Double Team | nor | 15 | - | - |   | Heightens evasive-ness. | 
| TM085 | Dream Eater | psy | 15 | 100 | 100% |   | Steals HP from a sleeping victim. | 
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |   | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM063 | Embargo | dar | 15 | - | 100% |   | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | 
| TM053 | Energy Ball | gra | 10 | 90 | 100% |   | The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. | 
| TM042 | Facade | nor | 20 | 70 | 100% |   | Boosts ATTACK when burned, paralyzed, or poisoned. | 
| TM070 | Flash | nor | 20 | - | 100% |   | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | 
| TM021 | Frustration | nor | 20 | - | 100% |   | An attack based on lack of loyalty. | 
| TM068 | Giga Impact | nor | 5 | 150 | 90% |   | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM010 | Hidden Power | nor | 15 | 60 | 100% |   | The power varies with the POKéMON. | 
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |   | The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM066 | Payback | dar | 10 | 50 | 100% |   | If the user can use this attack after the foe attacks, its power is doubled. | 
| TM017 | Protect | nor | 10 | - | - |   | Foils attack that turn. It may fail. | 
| TM077 | Psych Up | nor | 10 | - | - |   | The user hypnotizes itself into copying any stat change made by the foe. | 
| TM029 | Psychic | psy | 10 | 90 | 100% |   | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | 
| TM018 | Rain Dance | wat | 5 | - | - |   | Boosts water-type moves for 5 turns. | 
| TM044 | Rest | psy | 10 | - | - |   | Sleep for 2 turns to fully recover. | 
| TM027 | Return | nor | 20 | - | 100% |   | An attack that is based on loyalty. | 
| TM048 | Round | nor | 15 | 60 | 100% |   | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |   | Hurls a black blob that may lower the foe's SP. DEF. | 
| TM088 | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
| TM090 | Substitute | nor | 10 | - | - |   | Makes a decoy with 1/4 user's max HP. | 
| TM011 | Sunny Day | fir | 5 | - | - |   | Boosts the power of FIRE- type moves for 5 turns. | 
| TM087 | Swagger | nor | 15 | - | 90% |   | Causes confusion and raises ATTACK. | 
| TM012 | Taunt | dar | 20 | - | 100% |   | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM046 | Thief | dar | 25 | 60 | 100% |   | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | Thunder | ele | 10 | 110 | 70% |   | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM073 | Thunder Wave | ele | 20 | - | 100% |   | A move that may cause paralysis. | 
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |   | A strong electrical attack that may paralyze the foe. | 
| TM041 | Torment | dar | 15 | - | 100% |   | Torments the foe and stops successive use of a move. | 
| TM006 | Toxic | poi | 10 | - | 90% |   | A poison move with increasing damage. | 
| TM092 | Trick Room | psy | 5 | - | - |   | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | 
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |   | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | 
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Mismagius does learn any moves by tutoring. | |||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Icy Wind | ice | 15 | 55 | 95% |   | An icy attack that lowers SPEED. | 
|  | Ominous Wind | gho | 5 | 60 | 100% |   | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
|  | Spite | gho | 10 | - | 100% |   | - | 
|  | Sucker Punch | dar | 5 | 80 | 100% |   | This move enables the user to attack first. It fails if the foe is not readying an attack, however. | 
|  | Swift | nor | 20 | 60 | - |   | An attack that never misses. | 
|  | Trick | psy | 10 | - | 100% |   | - | 
|  | Uproar | nor | 10 | 90 | 100% |   | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Headbutt | nor | 15 | 70 | 100% |   | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | 
|  | Heal Bell | nor | 5 | - | - |   | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | 
|  | Icy Wind | ice | 15 | 55 | 95% |   | An icy attack that lowers SPEED. | 
|  | Magic Coat | psy | 15 | - | - |   | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | 
|  | Ominous Wind | gho | 5 | 60 | 100% |   | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | 
|  | Pain Split | nor | 20 | - | - |   | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
|  | Spite | gho | 10 | - | 100% |   | - | 
|  | Sucker Punch | dar | 5 | 80 | 100% |   | This move enables the user to attack first. It fails if the foe is not readying an attack, however. | 
|  | Swift | nor | 20 | 60 | - |   | An attack that never misses. | 
|  | Trick | psy | 10 | - | 100% |   | - | 
|  | Uproar | nor | 10 | 90 | 100% |   | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Mismagius does learn any moves by tutoring. | |||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
|  | Dark Pulse | dar | 15 | 80 | 100% |   | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
|  | Foul Play | dar | 15 | 95 | 100% |   | - | 
|  | Heal Bell | nor | 5 | - | - |   | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | 
|  | Hyper Voice | nor | 10 | 90 | 100% |   | The user lets loose a horribly echoing shout with the power to inflict damage. | 
|  | Icy Wind | ice | 15 | 55 | 95% |   | An icy attack that lowers SPEED. | 
|  | Magic Coat | psy | 15 | - | - |   | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | 
|  | Magic Room | psy | 10 | - | - |   | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | 
|  | Pain Split | nor | 20 | - | - |   | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | 
|  | Skill Swap | psy | 10 | - | - |   | The user swaps special abilities with the target. | 
|  | Sleep Talk | nor | 10 | - | - |   | Randomly attacks while asleep. | 
|  | Snatch | dar | 10 | - | - |   | Steals the effects of the move the foe uses next. | 
|  | Snore | nor | 15 | 50 | 100% |   | An attack useable only while asleep. | 
|  | Spite | gho | 10 | - | 100% |   | - | 
|  | Trick | psy | 10 | - | 100% |   | - | 
|  | Uproar | nor | 10 | 90 | 100% |   | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | 
|  | Wonder Room | psy | 10 | - | - |   | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | 
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition | 
|---|---|---|---|---|---|---|---|
| Mismagius does learn any moves by tutoring. | |||||||