Liquid Ooze | Damages attackers using any draining move. |
Sticky Hold | Protects the Pokémon from item theft. |
Liquid Ooze | Damages attackers using any draining move. |
Sticky Hold | Protects the Pokémon from item theft. |
Hidden Gluttony | Encourages the early use of a held Berry. |
Liquid Ooze | Damages attackers using any draining move. |
Sticky Hold | Protects the Pokémon from item theft. |
Hidden Gluttony | Encourages the early use of a held Berry. |
Liquid Ooze | Damages attackers using any draining move. |
Sticky Hold | Protects the Pokémon from item theft. |
Hidden Gluttony | Encourages the early use of a held Berry. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
48 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
40 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
31 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
40 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
40 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
48 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
40 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
31 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
40 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
40 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
48 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
40 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
31 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
40 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
40 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
59 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
45 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
30 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
38 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
38 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
38 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
52 | Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
66 | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
59 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
45 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
30 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
38 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
38 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
38 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
52 | Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
66 | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
59 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
45 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
30 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
38 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
38 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
38 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
52 | Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
66 | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
52 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
30 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
45 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
45 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
45 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
66 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
38 | Acid Spray | poi | 20 | 40 | 100% |
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The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
73 | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
59 | Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
52 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
30 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
45 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
45 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
45 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
66 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
38 | Acid Spray | poi | 20 | 40 | 100% |
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The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
73 | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
59 | Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
26 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
6 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
52 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
9 | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
59 | Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
30 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
45 | Swallow | nor | 10 | - | - |
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The energy it built using STOCKPILE is absorbed to restore HP. |
46 | Belch | poi | 10 | 120 | 90% |
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
14 | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
- | Poison Gas | poi | 40 | - | 90% |
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A move that may poison the foe. |
- | Pound | nor | 35 | 40 | 100% |
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The foe is physically pounded with a long tail or a foreleg, etc. |
- | Sludge | poi | 20 | 65 | 100% |
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An attack that may poison the foe. |
- | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
17 | Amnesia | psy | 20 | - | - |
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The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
66 | Wring Out | nor | 5 | - | 100% |
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The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
- | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
45 | Spit Up | nor | 10 | - | 100% |
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The power built using STOCKPILE is released at once for attack. |
38 | Acid Spray | poi | 20 | 40 | 100% |
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The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
45 | Stockpile | nor | 20 | - | - |
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The user charges up power for use later. It can be used three times. |
73 | Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
23 | Encore | nor | 5 | - | 100% |
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The user compels the foe to keep using only the move it last used for three to seven turns. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that strikes every Pokémon around it. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that strikes every Pokémon around it. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
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Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that strikes every Pokémon around it. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM049 | Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that strikes every Pokémon around it. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that strikes every Pokémon around it. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
![]() |
Sludge is hurled to inflict damage. May also poison. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
![]() |
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
![]() |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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The user sets off an earthquake that strikes every Pokémon around it. |
TM064 | Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type depending on the Pokémon using it. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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Blasts the foe with an icy beam that may freeze it. |
TM083 | Infestation | bug | 20 | 20 | 100% |
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The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
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Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM017 | Protect | nor | 10 | - | - |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM027 | Return | nor | 20 | - | 100% |
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A full power attack that grows more powerful the more the user likes its trainer. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Sludge is hurled to inflict damage. May also poison. |
TM034 | Sludge Wave | poi | 10 | 95 | 100% |
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It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
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Absorbs light in one turn, then attacks next turn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
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Dynamic Punch | fig | 5 | 100 | 50% |
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An attack that always confuses. |
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Endure | nor | 10 | - | - |
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- |
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Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch. May cause freezing. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Dream Eater | psy | 15 | 100 | 100% |
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
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Explosion | nor | 5 | 250 | 100% |
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The user explodes to inflict damage on those around it. The user faints upon using this move. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
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Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch. May cause freezing. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Block | nor | 5 | - | - |
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The user blocks the target's way with arms spread wide to prevent escape. |
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
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Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
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Headbutt | nor | 15 | 70 | 100% |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch. May cause freezing. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
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Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
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Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Block | nor | 5 | - | - |
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The user blocks the target's way with arms spread wide to prevent escape. |
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Fire Punch | fir | 15 | 75 | 100% |
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The target is punched with a fiery fist. It may also leave the target with a burn. |
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Gastro Acid | poi | 10 | - | 100% |
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The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
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Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
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Gunk Shot | poi | 5 | 120 | 80% |
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The user shoots filthy garbage at the foe to attack. It may also poison the target. |
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Ice Punch | ice | 15 | 75 | 100% |
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An icy punch. May cause freezing. |
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Pain Split | nor | 20 | - | - |
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The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
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Seed Bomb | gra | 15 | 80 | 100% |
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The user slams a barrage of hard- shelled seeds down on the foe from above. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snatch | dar | 10 | - | - |
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The user steals the effects of any healing or status- changing move the foe attempts to use. |
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Snore | nor | 15 | 50 | 100% |
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- |
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Thunder Punch | ele | 15 | 75 | 100% |
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An electric punch. It may paralyze. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |